Hi there! My name's Molly. I like drawing, monster movies, strange animals and weird video games. I live in the Netherlands and am studying for a MA in Game Art at the HKU.

If you would like to get in touch, send me an email at: mollyheadycarroll@gmail.com

8th July 2014

Photoset with 7 notes

3 watercolour paintings of my three characters designed during my BA at college. They were on display during the final exposition.

Tagged: lionpelicankomodo dragonwatercolorwatercolourpaintingcharacter designconcept art

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7th July 2014

Photo with 2 notes

All the sprite commissions I did for an old-school JRPG called “My Peculiar Brother”.
Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

All the sprite commissions I did for an old-school JRPG called “My Peculiar Brother”.

Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

Tagged: my peculiar brotherpixel artspritesteampunkjrpgcomission

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3rd July 2014

Link

The Graphics Age: Four Theories as to Why the Western AAA Games Market is Dominated by Realistic Visuals →

In the Western video game market, why is there an over-abundance of AAA games with realistic visuals? As a stylized concept artist in the games industry, I have always wondered why this is the case. I spent three months in Los Angeles studying at the Concept Design Academy and got in touch with many members of the entertainment art industry, from concept art veterans to independent game developers. With their insight I propose four key reasons as to why so many AAA games in the Western market have realistic graphics.

This is a paper I wrote in 2013 during my 3rd year at college. I have no idea if this is of any interest to anyone but I thought I’d go ahead and post it online. Some people at my college used it as a reference during their own projects so maybe someone else out there could get some use out of it.

If you get anything out of it or want to discuss any of the subject matter, please contact me! I’d love to hear from you. :)

Tagged: game theoryart refrenceart theorystylized graphicsvideo gamesstylizationrealistic graphicsdocumenttheory

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6th June 2014

Photo

Cover image for my college Masters project.

Cover image for my college Masters project.

Tagged: lionanatomyrefrenceskeletonmusclebig catanimal artanimal anatomy

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6th June 2014

Photo

All three characters designed for my MA in game art painted and polished. Done at last!

All three characters designed for my MA in game art painted and polished. Done at last!

Tagged: komodo dragonpelicanlionanimal artdesignconcept artcharacter designturn sheetdigital paintingrefrence artpainting

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6th June 2014

Photoset with 1 note

All the production art for my Lion design together in one post.

Tagged: lionbig catanimal artdesignconcept artcharacter designturn sheetdigital paintingrefrence artpainting

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6th June 2014

Photoset

All the production art for my Pelican design together in one post.

Tagged: pelicananimal artdesignconcept artcharacter designturn sheetdigital paintingrefrence artpainting

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6th June 2014

Photoset

All the production art for my Komodo Dragon design together in one post.

Tagged: komodo dragonanimal artdesignconcept artcharacter designturn sheetdigital paintingrefrence artpainting

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2nd June 2014

Photo

Commission for an old-school JRPG called “My Peculiar Brother”. 
Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

Commission for an old-school JRPG called “My Peculiar Brother”. 

Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

Tagged: my peculiar brotherpixel artspritesteampunkjrpgcomissionle frog

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2nd June 2014

Photo

Commission for an old-school JRPG called “My Peculiar Brother”. 
Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

Commission for an old-school JRPG called “My Peculiar Brother”. 

Check out the game on facebook: https://www.facebook.com/MyPeculiarBrother

Tagged: my peculiar brotherpixel artspritesteampunkjrpgcomissionsteam golemcreatormakermad scientist

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