These thumbnails are from Monday and were drawn at the zoo. I showed them to 7 people and got them to vote for the ones that caught their eye. 12 thumbnails got 4 out of 7 votes or more. I’m going to use these drawings as a direction and reference as I work towards my final design.
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Thursday was my last zoo visit researching the dragons. The next two weeks I’m going to make stylized komodo dragon character designs. I’ll still go to the zoo I reckon, there’s nothing quite like drawing in front of a model.
The first image is a step-by-step tutorial of my drawing system, just in case anyone is interested. ;)
I drew for 6 hours at the zoo. D: Near the end I tried working with a thin line which helped a lot keeping the realism of my subject. At that point though I was so tired that I couldn’t really apply it very well though. :P I think 3-4 hours should be my limit, there was a noticeable drop in quality after that point.
I only really feel like I’ve found my system but its time to move on. I can apply my new skills to the next animal and maybe I’ll come back to dragons at the end. ;)
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This is kind of old but I haven’t made it available online yet. This is a poster I designed for the Utrecht College of Arts in Hilversum letting people on the stairwell know that they are on the Games and Interaction floor. (That’s me btw.)
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More Komodo Dragon warmups and anatomy studies (simplified to assist me in drawing). I really wish there was better muscle reference for lizards, its probably my weakest area. :/ Still, looking forward to see how these studies aid my life drawing on Thursday and Friday! Those are the last days I get to draw realistic komodos. Gonna miss those adorable sillies. :3
EDIT: Redid the muscle study for the 5th time. :X
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The focus this week is muscle studies. Lizard anatomy is pretty darn hard to find! A lot of books focus on cats, dogs, birds: animals that walk on their toes. The books that do have reptile anatomy often feel like it was just kinda tacked on at the end and is not actually that accurate. As a matter of fact, human anatomy turned out pretty useful because of the way monitor limbs are constructed.
Gave painting one last shot and I’m 100% sure now this isn’t the way to go. Watercolour’s strength of being a very impressionistic medium is also its weakness in my case because I’m trying to be accurate in my structure and anatomy.
Next week its back to drawing. Thank god. XD
Ok, lots of screwing around discoveries today.
First: I finally bought a scanner. Its about bloody time.
Second: Traditional painting, as much as I enjoy it, appears to be hindering my demonstrating the skills I’ve accumulated. I was planning on doing my final Komodo Dragon piece in Watercolour and Gouache but am experiencing issues and a steep decent in quality. (Image 1 took about 4 hours! D:) In image 2 and 3 I was trying to inject some of the illustrative qualities in my research sketches. Sadly, not all my materials work well mixed with certain surfaces and materials (pen bleeding and non-waterproof ink for example).
As much as I’ve learned looking into paint and that I’m starting to get the hang of it, I feel I may have to find another way to create my final image at this stage of my Masters. Realistic painting is just slapping on too many additional skills necessary to get my desired results. Painting has halted my progress, made my work stiff and I’m spending more time learning how to paint scales and mix just the right hue of yellow rather than apply my new knowledge of Komodo Dragon form and anatomy. Not that these skills aren’t important, learning how to paint is awesome… BUT! Its not the point of this project. :(
I’m thinking about doing Copic Marker and ink drawings (just like I’ve been doing throughout the project so far) and colouring my final result in the computer. Working digitally allows me access to an unlimited colour palette and the safe “Ctrl-Z” world of Photoshop. Its also cheaper (paint is expensive) and allows me to focus on learning the form, anatomy and attitude of the Komodos, the point of this project.
In the last to images I experimented with digital colouring. I scanned in two of my best drawings and spent about 20 minutes colouring them using photo reference to assist. Image 4 was on white cartridge paper and image 5 on brown paper.
PHEW! That’s a lot of information! I had to get it off my chest. I have a headache and I need a nap. I’ll sleep on this decision and see how I feel tomorrow. -_-…zzz
Quick painting practice, about an hour or two. I worked on this later on Monday. I didn’t post it originally because I didn’t like it but now I’m a bit more used to it. The scanner kind of ruined it though. XD
I figured out I can use a toothbrush to splatter paint the dark scales on the dragon. Definitely going to try this out at the zoo tomorrow.
Ech, not happy AT ALL with today. >:( My paints aren’t able to capture the colour of the dragons very well and I was at the zoo for 5 hours with only three lousy pages to show for it… Well, actually they’re better than I thought they were at the time. Still, I feel very restricted by the level of painting I’m trying to achieve, especially compared to how confident I felt last week. Then again, I struggled at the start of last week too. Hmm… Either way, I’m rethinking how to go about creating a final painting at the end of this week to show off all the skills I’ve accumulated. Tomorrow I have a meeting with my supervisor, perhaps it will all be clearer then.
I bought a Komodo Dragon toy to cheer myself up. :,)
Week one is over and I really feel that I’ve learned heaps! Not just about reptile anatomy but also which materials are appropriate for zoo drawing.
Thought I’d include a picture of my models at the end. They really are a pair of goons. XD
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