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Today the focus was bird muscle anatomy. I sat down and focused on the musculature of the pelican and created another moving gif of anatomy inside and out.
This time I improved my technique for tracing the layers onto each sheet. I drew the skeleton first, my strongest point in anatomy. Then I scanned that drawing, lowered the opacity and printed it onto the tinted paper I’m using to draw on. After drawing the muscles over the skeleton I repeated the process and ended with the outside anatomy. I messed up the right wing but I’m still happy with this technique. Much better than the technique I used on my komodo dragon anatomy. I ought to go back and do it again if I have the time.
I also read up about pelicans and watched some documentaries. I was curious about their bill because I noticed the lower mandible behaved oddly when observing the pelicans at the zoo yesterday. There was a dead bird tangled up in the roots in the water and a pelican was trying to scoop it free so it could eat it. It seemed as if the lower mandible ballooned outward in a cartoony fashion. I did some research and sure enough the rim of lower mandible can be bowed out, kind of like a wallet.
Take a look at this picture and you’ll see what I mean.
More pelican drawings from Artis zoo. These are from yesterday, I didn’t have time to post them.
These guys are really tough. If you’re sitting too close they’ll come over and intimidate you and if you show any fear they’ll lunge. Lots of people scared away by these guys and I counted three babies who were pushed over in their carriage, took one look and cried like crazy!
While I was drawing the males would arch their neck over the gate to stare me down while I sat on my fold up chair. I’d have to focus very hard on not showing intimidation but also being ready to jump out of the way if one decides to go for me. XD
They do squabble and roughhouse but never seriously injure on another. On the contrary, they all follow each other around. Tough and mean, yet loyal to their family. I think I’m going to work this into my character next week. :)
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I suck at wings. Like, really suck. So I thought I’d dedicate an evening to breaking them down and making some handy-dandy references for myself for when I’m drawing the pelicans at the zoo.
Pelican studies. I worked from footage and photos today. I deiced not to go to the zoo because of crappy weather. I’m exhaused and I haven’t been able to spend a lot of time at home because my partner and I are trying to find a new house. I thought if I spend a few hours in the rain I was bound to get sick in my state and I really can’t be sick at the moment. XD
Pelican Skeleton studies (or pelly skellies as they will be referred to from now on) and morning warm ups. Tomorrow I’m going back to the zoo to apply what I’ve learned. :B
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First day of pelican sketching. Weird birds, they’re very aggressive to one another and make noises like pigs and grizzly bears. They’re going to be interesting to caricature. I like how knobbly their heads are.
Just getting a feel for the animal today, not too much focus on anatomy or form. Mainly focused on sketching, gesture, attitude and proportion. A little less than two hours total so I spent less time than usual drawing.
I’m going to study the skeleton next and then go back to the zoo to draw.
My last work on Komodo Dragons. ;_; Its gonna be strange moving onto another animal after working on dragons for so many weeks but I’m also excited. :)
I figured out that I want to create very styled designs that behave naturally and express themselves on the terms of the animal. You won’t see this guy catching snowflakes on his tongue like a person but he will become aggressive towards another male, sleep with his limbs stretched out like a lizard, look snobbishly at an approaching animal he knows he could take down, etc. He will do so in an exaggerated manner but not display any behavior uncharacteristic to the species.
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Here’s a turn sheet of the final komodo dragon design! Its assembled different on paper but I thought I’d line it up in the computer for presentation purposes.
Now all I need to do is a mood sheet and I’m done with this guy at last! :D Maybe I’ll do a painting too, not sure yet.
EDIT: Fixed the mouth on the side view, the lip was a bit too large.
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This work is from the end of last week and most of this one. Sorry for the inactivity, this week has been really nuts due to personal matters. :X
After a page of gestures I used the 12 preferred designs as a reference for finding my final dragon. I sketched at the zoo and then showed my drawings around once more. I finally came to a final design direction that now only requires some minor adjustments.
The next step is to make an emotion sheet and turn sheet for my final design. Before I do this however, I decided to sculpt my design.
My drawing style is quite illustrative and can be tricky to turn in a 3 dimensional space. Forcing myself to solve these shape problems in the physical world is a quick and extremely useful way to understand the shapes of my design.
The model isn’t perfect but that’s not the point of it. It is meant to be a drawing reference and assist me with understanding the shapes of my design.
Some of the design’s anatomy doesn’t work physically. For instance the long thin neck supporting the large head. Rather than slavishly copying my sculpture I can add these fantastical elements to my drawings.
I included a picture of one of my lovely models. This stance inspired the design: The front is dignified, with upper body propped up on forelegs, looking down on me with calm eyes and a pouty mouth, but posterior resting on the ground and a big belly spilling outward. Sometimes this stance would be even more exaggerated with the dragon standing on the tippy toes of its forelimbs.
These thumbnails are from Monday and were drawn at the zoo. I showed them to 7 people and got them to vote for the ones that caught their eye. 12 thumbnails got 4 out of 7 votes or more. I’m going to use these drawings as a direction and reference as I work towards my final design.
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